Vokabulantis is an independent project in which you will explore a destroyed world in a stunning visual-drama, a platform-puzzle produced with the particular technique of stop motion, which, through its producer and developer Esben Kjær Ravn, has reached the crowfunding of € 70.000 and will thus be able to complete the development.
The hot statement from Esben Kjær Ravn, owner of the studio:
“I'm still shaking, as are everyone else in the studio! We really did it - thank you! I don't know what it can compare to. Maybe climbing a mountain for a month and then unexpectedly reaching the summit and the view is far beyond what you imagined? Being totally exhausted, but at the same time feeling like you can climb forever? Going to Kickstarter with no previous experience and putting our baby out there because whoever adopts him has been a wild ride. We have been totally overwhelmed by a welcome full of love and the support we are experiencing right now is much more incisive than we thought. All these people have joined us on this climb and are now here with us; I am totally grateful. "
In Vokabulantis, the protagonists Karla and Kurt they are standing at a crossroads holding hands for the first time. They nervously understand what they are about to do. When they want to speak to remedy the embarrassment, their mouths detach and they are catapulted into Vokabulantis.
Lost in the world of speech, which has been torn apart by their inability to speak, they must now rescue Vokabulantis to save their heated feelings for each other. Their experience of that moment at the intersection becomes an epic odyssey through fantastic scenarios. Fighting the Word Fürher and Grandma Marble - the two ancient forces of language, meeting Numerica, The Color Prince and many more.
Vokabulantis should be released on all major platforms on the market, and can be played in single or local co-op. The estimated playing time will be approximately 6-8 hours of gameplay in the main story and an additional 2-4 hours for achievements.